﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Loader : MonoBehaviour {
    public GameObject gameManager = null;
	// Use this for initialization
	void Start () {
		if (GameManager.Instance == null)
        {
            Instantiate(gameManager); 
        }
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
